Ubisoft Email Print Share Facebook Tumblr LinkedIn StumbleUpon Reddit Digg Mixx Delicious Google+ As a general rule, once I've finished playing a video game, that's it. No more. Don't bother selling me new missions, extra multiplayer maps or additional guns. By the time I've sunk 15 or 20 hours into a game, I'm ready to move on. But then came Far Cry 3: Blood Dragon, a $15 extension to last year's fun-but-stupid first-person shooter. Downloadable content, or DLC* in gamer jargon, had suddenly piqued my interest. Blood Dragon isn't a typical add-on. It's a departure from the source material, trading hostile natives for cyber-soldiers, and island shanties for metal-clad compounds. Like Far Cry 3, the game is set on an island, but now it's covered in neon pinks and blues, with red and green laser lights beaming up into a stormy sky. You start the game, and synthesizers start blaring. Ubisoft Blood Dragon is a throwback the testosterone-driven ...